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 Synchro Material

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VforVengeance
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PostSubject: Synchro Material   Sun Feb 27, 2011 2:33 pm

A card I think has potential is Synchro Material:


Imagine using your opponent's Stardust Dragon with your own Formula Synchron :o

Have fun discussing! :)
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LegendaryFrost
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PostSubject: Re: Synchro Material   Sun Feb 27, 2011 3:58 pm

This card really is good, especially if ur opponent activates threatening roar or waboku during ur main phase, since u won't attack anyway steal their monster.
Scenario: Your opponent has any lvl 4 face-up monster, u have scrap beast in ur grave, scrap lube in hand and this card face-down, that's a free lvl 8 synchro for you and he lost a monster,plus the synchro monster still has its eff(this wpuld be godly if the opp. has 1 card in hand and you use dark coffin as scrap dragon fodder :P)
Also I'm to sure, but i think this cud be used against light beat, especially against that mother*CENSORED* piece of *CENSORED* thunder king rai-oh!!! 8)
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redgar
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PostSubject: Re: Synchro Material   Sun Feb 27, 2011 4:45 pm

Interesting card. Havent seen it before to be honest and it looks pretty decent. I ll give it a try If I get the chance!

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PostSubject: Re: Synchro Material   Sun Feb 27, 2011 5:00 pm

to my surprise, i actually kind of like this card haha. i really wish it worked like super poly though (on the opponent's turn). that would be EPIC. it kinda stinks that it isn't a spell too, but like i siad i like it and think it could see some play
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Phantom
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PostSubject: Re: Synchro Material   Sun Feb 27, 2011 10:01 pm

The card shows promise.
But think of how there are other possibilities in the game to stop such a card.
Dark Bribe can stop it, at the cost of the opponent gaining a card.
Trap Jammer, if only in the situation where you have a Formula Synchron on your Field and it was during the opponent's battle phase while the opponent controls a Stardust Dragon on their side of Field.
Many others can stop such a card, Royal Decree is one.
But why activate Royal Decree, only to harm your own traps as well?

Still.
The card is good.
Nothing more an be said about it and it's effect.
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PostSubject: Re: Synchro Material   Mon Feb 28, 2011 2:03 am

The card will probably not be overused and does have its flaws, but which card doesn't? I mean, Royal Decree has the potential of stopping every trap card, even Solemn Warning. I just like to use cards that almost nobody uses and thus doesn't expect. The element of surprise is your closest friend. :D
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PostSubject: Re: Synchro Material   Mon Feb 28, 2011 4:12 am

Side in QD/Synchro plant mirror matches maybe :3

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PostSubject: Re: Synchro Material   Mon Feb 28, 2011 7:37 am

might be 1 of the reasons why debris is semi and dandy limited now... imagine using 1 of your opps monsters for your rose in order to blow up the field :D
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sinakis
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PostSubject: Re: Synchro Material   Mon Feb 28, 2011 7:41 am

The only setback I see in this card is that you have to set it first. Never rely on your opponent's monsters though. Other than that I believe it's awesome.

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PostSubject: Re: Synchro Material   Mon Feb 28, 2011 10:39 am

Its a good card but I would have to agree with Phantom and Sinakis. I think it would be best as a side deck card.
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PostSubject: Re: Synchro Material   Mon Feb 28, 2011 10:59 am

@Retsu I agree too, but it just seemed like a card that has potential :)
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PostSubject: Re: Synchro Material   Tue Mar 01, 2011 9:01 am

The reason it is better in the side is not because it can be countered...any card can be countered. It's because it's a bit situational and it kinda sucks tht you can't attack that turn. Still, as before mentioned, good card and very lol when you see the opponent's reaction
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