| J.C.M. FTK/OTK | |
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IversonSt3 Administrator
Posts : 750 Join date : 2010-05-01 Location : Greece
| Subject: J.C.M. FTK/OTK Fri May 21, 2010 3:14 am | |
| Jinzo Returner Machina FTK/OTK
Monsters: 24 2 Machina Gearfreme 3 Cyber Dragon Zwei 3 Cyber Valley 2 Proto-Cyber Dragon 3 Jinzo 3 Jinzo-Returner 3 Machina Fortress 3 Dekoichi
Spells: 13 1 Future Fusion 3 Hand Destruction 3 Upstart Goblin 1 Heavy Storm 1 My Body As a Shield 1 Limiter Removal 1 Overload Fusion 2 Gold Sarcophagus
Traps: 3 Threatening Roar
Fusion Deck: 3 Chimerateck Overdragon 3 Chimerateck Fortress Dragon
This is a New Deck made by me. :) I thing so... The goal is to take FF at your Hand and win Easily. (Very Easily)
Deck Record: vs Crystal Beast (FTK) I made it yesterday so thats all record. ;)
Last edited by IversonSt3 on Fri May 21, 2010 10:40 am; edited 1 time in total | |
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Stef Administrator
Posts : 660 Join date : 2010-05-04 Location : Greece
| Subject: Re: J.C.M. FTK/OTK Fri May 21, 2010 3:17 am | |
| There's no real meaning in a gadget OTK deck if it hasn't got Ultimate Offering, so I don't erally like the gadget idea :S
The rest is pretty good! | |
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IversonSt3 Administrator
Posts : 750 Join date : 2010-05-01 Location : Greece
| Subject: Re: J.C.M. FTK/OTK Fri May 21, 2010 3:27 am | |
| I know, but I couldn't thing another Machine-Type Good Monster.
Could you Suggest another Draw Power Card? :roll: | |
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Teise New Member
Posts : 100 Join date : 2010-05-05
| Subject: Re: J.C.M. FTK/OTK Fri May 21, 2010 5:54 am | |
| man xD machinas without gearframe = shit take that cyber thing out ^^ and put 3 machina gearframe and 1 -2 machina force in that will be pwnage ^^( force discard summon fortress looks bad but its pwnage ^^ )and u need some things like smashings fissures for gadgets dunno what take out think about it cya :P | |
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IversonSt3 Administrator
Posts : 750 Join date : 2010-05-01 Location : Greece
| Subject: Re: J.C.M. FTK/OTK Fri May 21, 2010 7:16 am | |
| Yes, but I wanna an FTK/OTK. :P
Don't Forget the Whole Point of the Deck man. | |
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Teise New Member
Posts : 100 Join date : 2010-05-05
| Subject: Re: J.C.M. FTK/OTK Fri May 21, 2010 7:52 am | |
| yea with force u can summon like 2 fortress in 1 round :P | |
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Stef Administrator
Posts : 660 Join date : 2010-05-04 Location : Greece
| Subject: Re: J.C.M. FTK/OTK Fri May 21, 2010 10:23 am | |
| Yeah I can OTK/FTK with my machina deck, just summon 2 fortress and limiter removal in hand = PWNAGE XD | |
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IversonSt3 Administrator
Posts : 750 Join date : 2010-05-01 Location : Greece
| Subject: Re: J.C.M. FTK/OTK Fri May 21, 2010 10:52 am | |
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Stef Administrator
Posts : 660 Join date : 2010-05-04 Location : Greece
| Subject: Re: J.C.M. FTK/OTK Fri May 21, 2010 11:21 am | |
| 3 Hand Destruction? :S Hand Destruction is for decks that use much grave manipulation! Your deck doesnt, so chane this please :P | |
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IversonSt3 Administrator
Posts : 750 Join date : 2010-05-01 Location : Greece
| Subject: Re: J.C.M. FTK/OTK Fri May 21, 2010 12:15 pm | |
| Nah, I haven't got another Draw Power so if I change it my Deck will Slow Down so if you want Suggest a Card instead of Hand Destruction. :) | |
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overd0se.KayKay New Member
Posts : 43 Join date : 2010-05-04
| Subject: Re: J.C.M. FTK/OTK Sun May 23, 2010 11:52 am | |
| FTK possible?
btw. the machina fortress is -1 and hand destruction too. Take out the Jinzos and put in gadgets instead :P. The only thing you can do with your jinzos is the otk with limiter and future fusion. Btw. you have 15 non tribute cards in your decks. | |
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Teise New Member
Posts : 100 Join date : 2010-05-05
| Subject: Re: J.C.M. FTK/OTK Thu May 27, 2010 4:35 pm | |
| xD kay kay dont confuse guys with -1 thats too much to get for the most :D:D | |
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Stef Administrator
Posts : 660 Join date : 2010-05-04 Location : Greece
| Subject: Re: J.C.M. FTK/OTK Fri May 28, 2010 12:08 am | |
| I agree with KayKay, these type of decks DO NOT have draw power, dekoichis are not a good draw engine, and don't tell me you put em just cuz they are machines :P That's why these type of decks play with gadgets, which are a plus 1 due to their incredible searching effect! They can have their attack duplicated with limiter removal, they can be discarded for fortress, you always have a monster in your hand so you never get to topdeck wars, what else do you want? Also, you clearly state that this deck is an OTK/FTK deck, so why the hell would you play dekoichi?
P.S. If you don't want to hear to our fixes, then just add an Allure of Darkness (9 targets are more than enough, and removing Jinzo for allure is not a big deal if you get to draw 2 cards that could be more useful :P Dekoichi is also dark) | |
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IversonSt3 Administrator
Posts : 750 Join date : 2010-05-01 Location : Greece
| Subject: Re: J.C.M. FTK/OTK Fri May 28, 2010 3:04 am | |
| Thank you all. I appreciate this. I will post my changes as soon as possible. ;) | |
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| J.C.M. FTK/OTK | |
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