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    vem123
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    Latest topics
    » Chatbox
    Death Doughnut Icon_minitime1by IDK Fri Sep 12, 2014 2:50 pm

    » Harp
    Death Doughnut Icon_minitime1by IDK Fri Sep 12, 2014 2:47 pm

    » AGAIN HELLO!
    Death Doughnut Icon_minitime1by Blazenjaden5 Tue Apr 09, 2013 12:53 am

    » Archlord Kristya(Sychron's worst nightmare)
    Death Doughnut Icon_minitime1by CrimsonClimax Fri Aug 10, 2012 4:31 pm

    » HELLO
    Death Doughnut Icon_minitime1by CrimsonClimax Fri Aug 10, 2012 12:27 pm

    » Number 91: Thunder Spark Dragon
    Death Doughnut Icon_minitime1by Chaos714 Sun May 27, 2012 2:14 am

    » Card of the Week #49
    Death Doughnut Icon_minitime1by xemnas night Sat May 26, 2012 8:31 am

    » PM.
    Death Doughnut Icon_minitime1by sinakis Tue May 22, 2012 12:52 pm

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     Death Doughnut

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    Winduct
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    Terraplant
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    Death Doughnut Empty
    PostSubject: Death Doughnut   Death Doughnut Icon_minitime1Thu Jan 27, 2011 3:14 am

    Death Doughnut 008

    FLIP: Destroy all face-up monsters on the field with an original ATK or DEF of 0.

    Could have some uses,but it gains bonus points for the awesome name/artwork combination.
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    NoobSlayer13
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    PostSubject: Re: Death Doughnut   Death Doughnut Icon_minitime1Thu Jan 27, 2011 4:42 am

    haha nice its funny indeed :D
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    The_Dutch_Prince
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    PostSubject: Re: Death Doughnut   Death Doughnut Icon_minitime1Thu Jan 27, 2011 5:28 am

    funny thing is when flipped it also automatically destroys itself. But it could be a token killer but I don't see much use for it, well maybe in packman decks with a strange approach with token spamm on the opponents field or something.
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    Winduct
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    PostSubject: Re: Death Doughnut   Death Doughnut Icon_minitime1Thu Jan 27, 2011 9:40 am

    It's actually terrible in my opinion. Few cards have either 0 ATK or DEF lately. It also destroys itself and there are better cards to use to destroy Tokens. By the way the artwork is simple perfection. I want one.
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    Stef
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    PostSubject: Re: Death Doughnut   Death Doughnut Icon_minitime1Thu Jan 27, 2011 12:08 pm

    I'm no expert in that field, but can this card somehow combo with a reptilliane deck?

    Also, like TDP said, this card was probably meant to be a token killer. As most of you probably noticed, Konami released a lot of token support cards, so they found it appropriate to release a card to counter tokens.

    Still, I find it useless but it may have some fun uses in some specific decks. Also, it can kill Consecrated Light :P

    P.S. I just noticed it says "original attack", so it can also kill cards like Chimeratech Fortress Dragon and generally cards that have 0 atk and get additional atk with an effect.
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    Chaos714
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    PostSubject: Re: Death Doughnut   Death Doughnut Icon_minitime1Thu Jan 27, 2011 12:25 pm

    That doughnut here must be THE token killer... ;o
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    iNoobishh
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    PostSubject: Re: Death Doughnut   Death Doughnut Icon_minitime1Sat Jan 29, 2011 11:41 am

    It actually kills more monsters than you thing. Like Stef/SK said kills all tokens, but there exist some GG monsters that have 0 ATK.

    ex: Battle Fader, Cyber Valley, Infernity Mirage/Avenger/Beetle, all basic Ojama, some Reptilliane, Scrap Goblin, Yubel, Darksea Rescue, Blackwing Blizzard/Vayu, Banisher, Gearfreme.

    Not bad, huh? :lol:
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    Harper7000
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    PostSubject: Re: Death Doughnut   Death Doughnut Icon_minitime1Sun Jan 30, 2011 6:58 am

    I want one :P. Not because of the effect (it's kinda useless) but because it has a hilarious name and artwork. I love Konami's sense of humor...Super Nimble Mega Hamster, Death Doughnut...lol
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    Chaos714
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    PostSubject: Re: Death Doughnut   Death Doughnut Icon_minitime1Sun Jan 30, 2011 10:30 am

    ^ Don't forget to mention that this doughnut seems delicious... YUMMY! ^^
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    PostSubject: Re: Death Doughnut   Death Doughnut Icon_minitime1

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