Since Meklord Fortress effect to add a card start a chain (
Tested, Like Geartown and not Brain Research Lab)
CL1: MST
-resolve-
Fortress is destroyed, along with a malefic monster.
- Spoiler:
(malefic monster effect is continous and apply as soon as possible without starting a chain) //that's if it's an effect and not condition...skill drain usually negate it though
another CL1: Meklord Fortress
-resolve-
Adding Meklord Monster, the last thing to happens is adding a card to hand instead of a monster being destroyed, so the answer is no.